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Lance Henriksen

 Sci-Fi Star Lance Henriksen to Lend Voice Talents to THQ and Volition's Red Faction II

Highly Anticipated Sequel Features Enhanced Geo-Mod Engine, New Multiplayer Modes and an Engaging Storyline

August 2002 (Newstream) -- August 15, 2002 - THQ® Inc. (NASDAQ NMS: THQI) today announced that sci-fi star Lance Henriksen will be lending his voice talent to the upcoming first-person action thriller, Red Faction® II for the PlayStation®2 computer entertainment system. Henriksen, who has appeared in classic sci-fi films such as "Aliens" and "The Terminator" along with the hit television series "Millennium," will provide the voice for Molov, an Army of the Commonwealth Commander, decorated war hero and leader of the player's elite squadron of nanotech-enhanced soldiers in Red Faction II.

Developed exclusively for the PlayStation 2 by THQ's studio, VolitionTM, Red Faction II is the sequel to one of the best-selling and most critically acclaimed original game franchises of 2001. Featuring an enhanced Geo-ModTM engine that allows players to strategically alter and destroy the game environment in real-time, Red Faction II builds upon the experience and technology of the original game with more blistering action, highly detailed graphics, new multi-player options and an engaging storyline. Red Faction II is scheduled to release in holiday 2002.

"The design philosophy we have with Red Faction II is to create a truly cinematic and involving experience for the player," said Mike Kulas, president, Volition. "The addition of Lance Henriksen's voice talent adds intensity and a distinct style to the game's audio, which is a significant aspect of the overall experience. In Red Faction II players will be immersed in non-stop action with the ability to completely interact with the game environment and also be part of an intricate storyline featuring multiple endings."

"Being involved in the creation of top-tier game like Red Faction II is an extremely rewarding experience," said Lance Henriksen. "It is obvious that games are moving to include more cinema-type production values and as an actor I am excited to be a part of this movement."

About Red Faction II

Developed by THQ's studio, Volition, Red Faction II is the sequel to one of the best-selling and most critically acclaimed original game franchises of 2001. Featuring an enhanced Geo-Mod engine that allows players to strategically alter and destroy the game environment in real-time, Red Faction II expands and builds upon the experience and technology of the original game. Players will defend their country as Alias, a demolitions expert, with the help of five elite squad members, each specialized in their own means of destruction. Tasked with completing multiple mission objectives in a number of diverse levels, players will have a number of vehicles and an arsenal of powerful weapons at their disposal in a rampage to overthrow the government. Refined graphics, enhanced enemy AI and dynamic environments are also featured in Red Faction II along with four-player split screen action including customizable computer opponents.

About Volition

Located in Champaign, Illinois, Volition is one of THQ's premier internal game development studios responsible for high-end creations on next generation systems and PC. Its credits include the best-selling Red Faction, Summoner, the acclaimed Freespace and Freespace 2, as well as the award-winning Descent and Descent 2 as a part of Parallax Software.

About THQ

THQ Inc. is a leading, worldwide developer and publisher of interactive entertainment software for a variety of hardware platforms including PC CD-ROM, wireless devices, and those manufactured by Sony Computer Entertainment America Inc., Nintendo and Microsoft. The THQ web site is located at www.thq.com. The THQ Wireless site is located at www.thqwireless.com.

This press release contains statements that are forward-looking statements within the meaning of the Private Securities Litigation Reform Act of 1995. These statements are based on current expectations, estimates and projections about THQ's business based, in part, on assumptions made by its management. These statements are not guarantees of THQ's future performance and involve risks, uncertainties and assumptions that are difficult to predict. Therefore, actual outcomes and results may differ materially from what is expressed or forecasted in such forward-looking statements due to numerous factors, including, but not limited to, those described above and the following: changes in demand for THQ's products, product mix, the timing of customer orders and deliveries, the impact of competitive products and pricing and difficulties encountered in the integration of acquired businesses. In addition, such statements could be affected by growth rates and market conditions relating to the interactive software industry and general domestic and international economic conditions. Specific information concerning these and other such factors is contained in THQ's Prospectus dated March 26, 2002 as filed with the Securities and Exchange Commission on March 27, 2002. A copy of this filing may be obtained by contacting THQ or the SEC. The forward-looking statements contained herein speak only as of the date on which they are made, and THQ does not undertake any obligation to update any forward-looking statement to reflect events or circumstances after the date of this release.